There’s currently no compatibility with my Random Encounter Generator 5E extension, I’m assuming you mean the NPC Random Treasure Drops extension. Check for updates in the coming week.Įdit: I also noticed you said NPC Random Encounter Generator. I’ll also have to look into the description being added to the looted books, that wasn’t my intention, and I haven’t noticed that, but if it’s occurring, I’ll fix it. But if it’s only making a spellbook for the Wizard while there’s an illusionist and an apprentice being looted too, that’s a problem I’ll have to fix. It will only make one for each similar named npc (Wizard 1 and Wizard 2 have the same spellbook) then it will reuse that spellbook from your library. I’ll alao have to look into it making only one spellbook. If not, then it’s something in the code that’s missing. I’ll have to look into the issue of duplicate spell names in a list, I haven’t seen that yet but if I’m to make a wager, it’s from having duplicate spells in your library. I left case sensitivity so that custom made classes can be used without concern (say you wanted a spellbook of Paladin stuff but don’t want Anti-paladin spells in that list for example). So I can work on adding some clear/reset buttons. 5thdnd has a trap description generator with. DND Speak gives a table with 58 deadly traps and hazards. OMGM has a trap generator with details of trigger, save DC, how to spot the trap or the trigger. Donjon has a trap generators which gives 10 traps each time with filters for level and danger. Both updated to the last avaliable version (February 04, 2021).Thank you. Dungeons need traps for adventurers to encounter. I've tested with FG Unity (4.0.10) with only this extension and "NPC Random Encounter Generator" enabled. NPCs that are able to generate spellbooks, inherit the current spellbook description in the spellbook window (if any) forever. The automatic spell book loot generator works with the first npc only (or with the ones it worked on previous sessions). Spellbooks generated in loot have all spells repeated many times and are VERY expensive (11k+ GP) Spellbook generator filters are case sensitive, so "wizard" won't work, "Wizard" does. It would be cool to have a reset/clear button to spellbook generator. Forgotten Realms Helps receives a small commission whenever a product is purchased through these links.Great work! Your extensions are very useful and well done. Some pages on this website contain affiliate links. Use of such names without mention of trademark or copyright status should not be construed as a challenge to such status.įorgotten Realms Helps is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to. Most product names are trademarks owned or used under license by the companies that publish those products. The Forgotten Realms was created by Ed Greenwood circa 1967. "Cross not a librarian, for they hold the keys to all lore." - old Faerûnian saying.ĭungeons & Dragons ©1995 - 2022 Wizards of the Coast. Random Item Intelligence generator - Think that new magic weapon is smarter than its owner - you're probably right.Random Treasure Generator - Based on Encounter Level, including Forgotten Realms treasure. Ships and Sailing - Traveling on the water.Overland Travel - Traveling from one place to another.Movement & Encumbrance - Carrying your stuff.Donjon has a treasure generator by CR, and Mithril and Mages has a similar one with. Mundane Armor - A listing of mundane armor, shields and add-ons. Only one magic ranged weapon is named in the DMG: the Oathbow 5e.Mundane Weapons - A listing of known mundane weapons.A big part of my reason to make my own table rather than using any of the dozens available online was the possibility of adding my own items in it. Poison - It may be evil, it may not be nice, but it's nice to know what's out there. Recently i decided to put my Excel skills to the test by making an automated version of the Dungeon Masters Guide loot tables.Goods & Services - General item descriptions.For Animals - Your mount or companion animal needs something more exotic than the usual gear?.Equipment Arrays (Kits) - Don't know what your new character should be carrying? Check out an Equipment array/Adventuring kit.
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